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Retro Voxel Software Ray Tracer

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Devlog

  • Retro voxel software ray tracer
    November 19, 2025 by David Kviloria / SKYSTAR GAMES
    My another weekend project. A low-resolution, real-time software voxel ray tracer with emissive materials, reflections, shadows, ambient occlusion, and block-based world editing. implemented in C++ an... Continue reading
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Updated 16 hours ago