Retro voxel software ray tracer


My another weekend project. A low-resolution, real-time software voxel ray tracer with emissive materials, reflections, shadows, ambient occlusion, and block-based world editing. implemented in C++ and SDL2 and ported to webasambly.

Try it: https://davidkviloria.itch.io/voxel-software-raytracer

Files

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9 hours ago

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